Goto

Collaborating Authors

 75th international astronautical congress


Advancing Solutions for the Three-Body Problem Through Physics-Informed Neural Networks

Pereira, Manuel Santos, Tripa, Luís, Lima, Nélson, Caldas, Francisco, Soares, Cláudia

arXiv.org Artificial Intelligence

First formulated by Sir Isaac Newton in his work "Philosophiae Naturalis Principia Mathematica", the concept of the Three-Body Problem was put forth as a study of the motion of the three celestial bodies within the Earth-Sun-Moon system. In a generalized definition, it seeks to predict the motion for an isolated system composed of three point masses freely interacting under Newton's law of universal attraction. This proves to be analogous to a multitude of interactions between celestial bodies, and thus, the problem finds applicability within the studies of celestial mechanics. Despite numerous attempts by renowned physicists to solve it throughout the last three centuries, no general closed-form solutions have been reached due to its inherently chaotic nature for most initial conditions. Current state-of-the-art solutions are based on two approaches, either numerical high-precision integration or machine learning-based. Notwithstanding the breakthroughs of neural networks, these present a significant limitation, which is their ignorance of any prior knowledge of the chaotic systems presented. Thus, in this work, we propose a novel method that utilizes Physics-Informed Neural Networks (PINNs). These deep neural networks are able to incorporate any prior system knowledge expressible as an Ordinary Differential Equation (ODE) into their learning processes as a regularizing agent. Our findings showcase that PINNs surpass current state-of-the-art machine learning methods with comparable prediction quality. Despite a better prediction quality, the usability of numerical integrators suffers due to their prohibitively high computational cost. These findings confirm that PINNs are both effective and time-efficient open-form solvers of the Three-Body Problem that capitalize on the extensive knowledge we hold of classical mechanics.

  Country:

DreamSat: Towards a General 3D Model for Novel View Synthesis of Space Objects

Mathihalli, Nidhi, Wei, Audrey, Lavezzi, Giovanni, Siew, Peng Mun, Rodriguez-Fernandez, Victor, Urrutxua, Hodei, Linares, Richard

arXiv.org Artificial Intelligence

Novel view synthesis (NVS) enables to generate new images of a scene or convert a set of 2D images into a comprehensive 3D model. In the context of Space Domain Awareness, since space is becoming increasingly congested, NVS can accurately map space objects and debris, improving the safety and efficiency of space operations. Similarly, in Rendezvous and Proximity Operations missions, 3D models can provide details about a target object's shape, size, and orientation, allowing for better planning and prediction of the target's behavior. In this work, we explore the generalization abilities of these reconstruction techniques, aiming to avoid the necessity of retraining for each new scene, by presenting a novel approach to 3D spacecraft reconstruction from single-view images, DreamSat, by fine-tuning the Zero123 XL, a state-of-the-art single-view reconstruction model, on a high-quality dataset of 190 high-quality spacecraft models and integrating it into the DreamGaussian framework. We demonstrate consistent improvements in reconstruction quality across multiple metrics, including Contrastive Language-Image Pretraining (CLIP) score (+0.33%), Peak Signal-to-Noise Ratio (PSNR) (+2.53%), Structural Similarity Index (SSIM) (+2.38%), and Learned Perceptual Image Patch Similarity (LPIPS) (+0.16%) on a test set of 30 previously unseen spacecraft images. Our method addresses the lack of domain-specific 3D reconstruction tools in the space industry by leveraging state-of-the-art diffusion models and 3D Gaussian splatting techniques. This approach maintains the efficiency of the DreamGaussian framework while enhancing the accuracy and detail of spacecraft reconstructions. The code for this work can be accessed on GitHub (https://github.com/ARCLab-MIT/space-nvs).